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FREE Tickets: Global Game Jam 2022 @ Typeset

FREE Tickets: Global Game Jam 2022 @ Typeset

by Typeset

Global Game Jam, 2022

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Typeset is hosting a Rotherham site for Global Game Jam! Whether you're a seasoned game developer or you've never made a game before, this is a great chance to try out a new idea and meet likeminded people.

We'll be providing useful materials for making tabletop games, and we can provide a recycled computer if you request one in advance (our computers are not suitable for making 3D games, but are great for lo-fi 8-bit or text adventures).

This event runs all weekend, and you can participate in person or remotely. Join us on Friday to get inspiration and form a team, and come back for sessions on Saturday and Sunday to get your game finished.


Friday January 28, 5pm
The jam starts! Come to the shop or join us online for inspiration, idea generation, finding a team, and getting guidance on how to make your idea happen.

Saturday January 29, 10am-8pm
The shop is open for you to come and work on your game, online chat spaces available for you to participate remotely

Sunday January 30, 10am-5pm
Finish your game in the shop or remotely. Strict 5pm deadline!

COVID safety

We're keeping it small this year, to reduce the risk of COVID transmission - just five guests will be admitted in person at Typeset for the jam. All will be asked to take a lateral flow test on Friday afternoon. If you prefer to participate remotely, we will be facilitating this with an online chat space.

What is a game jam?

From the Global Game Jam FAQ:

"Jam" is a reference to musicial jam sessions. Similarly, the goal with a "game jam" is to come together and make a videogame, or a non-digital (analog) game like a board game or card game. Participants rapidly prototype game designs and inject new ideas to help inspire and grow the global game industry. We share a common theme and constraints. We ask participants to create a game from beginning to end in a prescribed time. The brief time span is meant to help encourage creative thinking which results in small but innovative and experimental games, some of which have been developed beyond the GGJ into a commercial success.

About Global Game Jam

From the Global Game Jam about page:

The GGJ Mission: To empower individuals worldwide to learn, experiment, and create together through the medium of games.  

The Global Game Jam® (GGJ) is the world's largest game creation event taking place around the globe, typically at physical locations. A "game jam" is essentially a hackathon focused on game development. It is the growth of an idea that in today’s heavily connected world, we could come together, be creative, share experiences and express ourselves in a multitude of ways using video games – it is very universal. The weekend stirs a global creative buzz in games, while at the same time exploring the process of development, be it programming, iterative design, narrative exploration or artistic expression. It is all condensed into a 48 hour development cycle. The GGJ encourages people with all kinds of backgrounds to participate and contribute to this global spread of game development and creativity.

The structure of a jam is usually that everyone gathers on Friday late afternoon, watches a short video keynote with advice from leading game developers, and then a secret theme is announced. All sites worldwide are then challenged to make games based on that same theme, with games to be completed by Sunday afternoon. In January 2020, we had a record-breaking year with 934 locations in 118 countries create 9,601 games in one weekend! And then in January 2021, we shifted GGJ to an online-only format due to the global pandemic and still hosted a great event with 585 virtual locations in 104 countries which made 6,383 games!

The jam is known for helping foster new friendships, increase confidence and opportunities within the community. The jam is always an intellectual challenge. People are invited to explore new technology tools, trying on new roles in development and testing their skills to do something that requires them to design, develop create, test and make a new game in the time span of 48 hours.

The GGJ stimulates collaboration and is not a competition.

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